Suggestions

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Suggestions

Post  TheShadowMaster on Mon Sep 19, 2011 2:59 pm

If you have any ideas or suggestions for this organization, post them here.

~ Shadow Master

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Meeting times

Post  amatobahn on Mon Sep 19, 2011 10:33 pm

It is hard for me to meet on mondays/wednesdays I have classes all the way up 'till 9pm. Just sayin'.

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Re: Suggestions

Post  Culver on Tue Sep 20, 2011 12:46 am

Might be a good idea to have a main thread where we can all post resources we have found and have one person keep the first post up to date.

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Re: Suggestions

Post  IAmSerge on Tue Sep 20, 2011 8:45 am

We should probably, eventually, get some boards specific to code help, or resources, etc.

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Re: Suggestions

Post  Break Man on Tue Sep 20, 2011 5:54 pm

This idea has more to do with just trying to put names to faces. What if everyone were to put up a picture of them as their avatar? This isn't like a normal forum, where we're hundreds if not thousands of miles apart, and will probably never meet each other. We're eventually going to work with everyone else, and this can expedite the process of learning who everyone is. Just a thought.

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Re: Suggestions

Post  Pugovitz on Tue Sep 20, 2011 6:29 pm

Break Man wrote:What if everyone were to put up a picture of them as their avatar?
Says the guy with the Mega Man character as his avatar... I completely agree, though. I'll throw up a post in General and have the Introduction thread updated.

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Re: Suggestions

Post  Break Man on Tue Sep 20, 2011 6:45 pm

I totally look like Proto Man, what are you talking about?

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Re: Suggestions

Post  Pugovitz on Tue Sep 20, 2011 6:53 pm

Break Man wrote:I totally look like Proto Man, what are you talking about?
Maybe a young Dr. Light. =P

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Separate Forums Per Art Type

Post  nintendude794 on Tue Sep 20, 2011 10:30 pm

We need separate areas:
-Gameplay/Game-Theory
-Graphics
-Story/Writing
-Sound
-Voice Actors/Actresses
-Music
-Programming
-Engine(s)
^my guess at the consensus hierarchy of most [of the] aware target audience(s) in terms of every thing any studio puts into a given game

I mean we need, say, an area strictly for Music where musicians can show off their latest work and comment on or constructively criticize another's work, and all in need of such musics and sounds can check out their options within our club. Threads can be like "Here's my latest remix/composition, what do y'all think?" or "We need music for this [game genre/idea]...And we want YOU! -impress us please-"

Graphics artists would have an area to post their latest and greatest as it happens, and find clients for their visual services.

For each expertise field, the purpose of the area may need little adjustment. But yeah.

What say y'all?

Also, I can't find where to add my profile picture... Rolling Eyes

Sincerely with Thanks,
nintendude794
But in case I don't see ya! Good afternoon, good evening, and goodnight!

P.S.: Here's my latest remix Wink http://tindeck.com/listen/repm

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Re: Suggestions

Post  TallonRain on Tue Sep 20, 2011 10:35 pm

Oh hey, glad you could join us man.

nintendude794 wrote:We need separate areas:
Also, I can't find where to add my profile picture... Rolling Eyes

Just click Profile up top > avatar in black text a bit below the big green bar up top.

Also, I agree that such sections/subsections should be created for organization purposes.

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Re: Suggestions

Post  thasric on Tue Sep 20, 2011 10:52 pm

nintendude794 wrote:Also, I can't find where to add my profile picture... Rolling Eyes

Click "Profile" at the top. You should see "Avatar" right above the "iew" in "View my profile"

As for the categories, we thought about that a little, but we really want people of different interests to work together and communicate frequently. Separating them might slow that communication down a bit.

At the same time, you're right that categories are a good idea. It would certainly make it easier to learn from and/or teach other members with similar interests, and it would make it easier to advertise skills and find inspiration.

What do you guys think?

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Re: Suggestions

Post  nintendude794 on Tue Sep 20, 2011 10:58 pm

TallonRain wrote:Oh hey, glad you could join us man.

nintendude794 wrote:We need separate areas:
Also, I can't find where to add my profile picture... Rolling Eyes

Just click Profile up top > avatar in black text a bit below the big green bar up top.

Also, I agree that such sections/subsections should be created for organization purposes.

Thankye! -fer clarificationz, TallonRain is a best friend who invited me to help y'all help me- 'cause it's practice for everybody.

thasric wrote:
nintendude794 wrote:Also, I can't find where to add my profile picture... Rolling Eyes

Click "Profile" at the top. You should see "Avatar" right above the "iew" in "View my profile"

As for the categories, we thought about that a little, but we really want people of different interests to work together and communicate frequently. Separating them might slow that communication down a bit.

At the same time, you're right that categories are a good idea. It would certainly make it easier to learn from and/or teach other members with similar interests, and it would make it easier to advertise skills and find inspiration.

What do you guys think?

I don't see it as separating the people or crafts, only the topics. I mean, I'd rather it not be "Hey, you got some sound in my game!" Evil or Very Mad "No, you got some game in my sound!" Twisted Evil

Instead, it oughtta be -fruit ripens off of tree- "Ooohhh, look, sound! *picks it off the tree*" -and the tree is happy that its fruit was put to good purpose more conveniently-
Fruit is any given piece, tree is the artist. Artists picking better, fresher pieces off of each other.

There's always gonna be pros and cons.

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Re: Suggestions

Post  Jake on Wed Sep 21, 2011 2:41 pm

One thing that would be cool to do is organize game jams. Linky In a game jam, everyone brings their laptop and works on whatever. (Programming, art, modding... whatever) Most game jams focus on doing a new little project for the day, but if people have projects they are currently working on, they can just continue them.
The cool thing is that creativity can really get flowing with everyone crammed in a room, and people can exchange knowledge and ideas. Beginners can learn while experts practice and refine their skills.

We probably would want to wait until everything gets going a bit more, but If people are interested then it could be something to look into.

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Re: Suggestions

Post  nintendude794 on Wed Sep 21, 2011 4:23 pm

Jake wrote:One thing that would be cool to do is organize game jams. Linky In a game jam, everyone brings their laptop and works on whatever. (Programming, art, modding... whatever) Most game jams focus on doing a new little project for the day, but if people have projects they are currently working on, they can just continue them.
The cool thing is that creativity can really get flowing with everyone crammed in a room, and people can exchange knowledge and ideas. Beginners can learn while experts practice and refine their skills.

We probably would want to wait until everything gets going a bit more, but If people are interested then it could be something to look into.

I've heard of GameJams thanks to Kyle Gabler, half of 2Dboy--the creators of World Of Goo.

Reminds me of NaNoWriMo, National Novel Writing Month; in No Plot? No Problem!, a guidebook of sorts written by the contest's founder, he describes such "jams": getting in a room--say, at StarBucks Coffee--with other writers, feeding off of everyone's energy and creativity, and getting work done well.

In other words, absolutely!

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Other New Category

Post  Duke of Spoot on Wed Sep 21, 2011 11:43 pm

I was thinking it would be cool to have a professional development section. Since one of the goals of this organization is to help people get hired into the business, it would be good to have a section that talked not about the work we are doing on new games, but the development process in general. Possible topics include:

  • How to make a portfolio
  • How developing art/writing/music for video games is different than for other mediums
  • Setting up efficient workflow
  • Candid development stories, such as important hiccups or communication errors in the process of game development
  • How to get people interested in your game
  • Writing resumes/getting game companies to look at your application

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Re: Suggestions

Post  Break Man on Thu Sep 22, 2011 12:28 pm

I like that idea, Spooty. I don't think it should be relegated to just how to get big in the industry. We also should see trends in the industry, news, discussions about whatever's happening so that we're up to date about it and when it finally does come time for us to get out there, we're not lost in a sea of bewilderment at what is really going on.

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Re: Suggestions

Post  Duke of Spoot on Thu Sep 22, 2011 2:39 pm

Definitely. After all, for some of us this is going to be our careers!

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Re: Suggestions

Post  Threepwood42 on Fri Sep 23, 2011 1:19 pm

Yeah, that would be awesome Spoot, you know, I wonder if we could possibly ask some developers if they would join our forums as kind of mentors for us? To help answer some questions in a specific forum or to help teach us about the industry and how to get in and whatnot.

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Re: Suggestions

Post  Break Man on Fri Sep 23, 2011 5:51 pm

I call Gabe Newell!

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Re: Suggestions

Post  Threepwood42 on Fri Sep 23, 2011 6:43 pm

I could see if I could get Mark Darin from Telltale to be of assistance. I've corresponded a couple times in the past asking questions(I had to do some interviews once for a research paper in HS about the career I wanted to go into) and he seemed pretty nice and friendly and willing to help. He's also a great designer in my opinion.

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